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-rw-r--r--src/game/bg_public.h23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index f1400522..ca61f135 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -114,7 +114,6 @@ typedef enum
PM_DEAD, // no acceleration or turning, but free falling
PM_FREEZE, // stuck in place with no control
PM_INTERMISSION, // no movement or status bar
- PM_SPINTERMISSION // no movement or status bar
} pmtype_t;
typedef enum
@@ -229,18 +228,16 @@ typedef enum
#define SCA_WALLJUMPER 0x00000040
#define SS_WALLCLIMBING 0x00000001
-#define SS_WALLCLIMBINGCEILING 0x00000002
-#define SS_CREEPSLOWED 0x00000004
-#define SS_SPEEDBOOST 0x00000008
-#define SS_INFESTING 0x00000010
-#define SS_GRABBED 0x00000020
-#define SS_BLOBLOCKED 0x00000040
-#define SS_POISONED 0x00000080
-#define SS_HOVELING 0x00000100
-#define SS_BOOSTED 0x00000200
-#define SS_SLOWLOCKED 0x00000400
-#define SS_BOOSTEDWARNING 0x00000800 // booster poison is running out
-#define SS_CHARGING 0x00001000
+#define SS_CREEPSLOWED 0x00000002
+#define SS_SPEEDBOOST 0x00000004
+#define SS_GRABBED 0x00000008
+#define SS_BLOBLOCKED 0x00000010
+#define SS_POISONED 0x00000020
+#define SS_HOVELING 0x00000040
+#define SS_BOOSTED 0x00000080
+#define SS_SLOWLOCKED 0x00000100
+#define SS_BOOSTEDWARNING 0x00000200 // booster poison is running out
+#define SS_CHARGING 0x00000400
#define SS_HEALING_ACTIVE 0x00002000 // medistat for Humans, creep for Aliens
#define SS_HEALING_2X 0x00004000 // medkit or double healing rate (for HUD)
#define SS_HEALING_3X 0x00008000 // triple healing rate (for HUD)