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-rw-r--r--src/game/g_active.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 4f6726d0..df7a2111 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -429,7 +429,7 @@ void ClientTimerActions( gentity_t *ent, int msec )
if( ( client->ps.stats[ STAT_STATE ] & SS_SPEEDBOOST ) && ucmd->upmove >= 0 )
{
//subtract stamina
- if( BG_gotItem( UP_LIMBARMOUR, client->ps.stats ) )
+ if( BG_gotItem( UP_LIGHTARMOUR, client->ps.stats ) )
client->ps.stats[ STAT_STAMINA ] -= STAMINA_LARMOUR_TAKE;
else
client->ps.stats[ STAT_STAMINA ] -= STAMINA_SPRINT_TAKE;
@@ -484,7 +484,7 @@ void ClientTimerActions( gentity_t *ent, int msec )
client->ps.stats[ STAT_MISC ] = DRAGOON_POUNCE_SPEED;
}
- //client is charging up an lcanon
+ //client is charging up an lcannon
if( client->ps.weapon == WP_LUCIFER_CANNON )
{
int ammo;
@@ -939,7 +939,7 @@ void ClientThink_real( gentity_t *ent )
( temp_v[ 2 ] <= 21 ) && //assumes mins of player is (x, x, -24)
( client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS ) )
{
- if( BG_gotItem( UP_LIMBARMOUR, client->ps.stats ) )
+ if( BG_gotItem( UP_LIGHTARMOUR, client->ps.stats ) )
client->ps.speed *= 0.75;
else
client->ps.speed *= 0.5;