diff options
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index a33a209e..6245e7ac 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -1296,17 +1296,19 @@ void ADef_FireOnEnemy( gentity_t *self, int firespeed ) VectorScale( self->enemy->jerk, 1.0f / 3.0f, thirdJerk ); //O( time ) - worst case O( time ) = 250 iterations - for( i = 0; ( i * LOCKBLOB_SPEED ) / 1000.0f < distanceToTarget; i++ ) + for( i = 0; (float)( i * LOCKBLOB_SPEED ) / 1000.0f < distanceToTarget; i++ ) { float time = (float)i / 1000.0f; if( i > 250 ) { - G_Printf( "ADef_FireOnEnemy failed.\n" + G_LogPrintf( "ADef_FireOnEnemy failed.\n" + " %dth iteration\n" " enemy location: %v\n" " enemy accleration: %v\n" " enemy jerk: %v\n" " base location: %v\n", + i, self->enemy->s.pos.trBase, self->enemy->acceleration, self->enemy->jerk, |