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-rw-r--r--src/game/g_buildable.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index 6cd83ff3..d0dd170d 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -1810,19 +1810,12 @@ gentity_t *G_buildItem( gentity_t *builder, buildable_t buildable, vec3_t origin
G_ValidateBuild
=================
*/
-void G_ValidateBuild( gentity_t *ent, buildable_t buildable )
+void G_ValidateBuild( gentity_t *ent, buildable_t buildable, float speed )
{
weapon_t weapon;
- float dist, speed, maxspeed;
+ float dist;
vec3_t origin;
- speed = 0.0f; //temp hack
-
- maxspeed = BG_FindLaunchSpeedForClass( ent->client->ps.stats[ STAT_PCLASS ] );
-
- if( speed > maxspeed )
- speed = maxspeed;
-
dist = BG_FindBuildDistForClass( ent->client->ps.stats[ STAT_PCLASS ] );
switch( G_itemFits( ent, buildable, dist, origin ) )