diff options
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 959765f8..abe39448 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -755,10 +755,11 @@ void AOvermind_Think( gentity_t *self ) // just in case an egg finishes building after we tell overmind to stfu if( level.numAlienSpawns > 0 ) - self->overmindSpawnsTimer = level.time; + level.overmindMuted = qfalse; //low on spawns - if( level.numAlienSpawns <= 0 && level.time > self->overmindSpawnsTimer ) + if( !level.overmindMuted && level.numAlienSpawns <= 0 && + level.time > self->overmindSpawnsTimer ) { qboolean haveBuilder = qfalse; gentity_t *builder; @@ -779,8 +780,7 @@ void AOvermind_Think( gentity_t *self ) } // aliens now know they have no eggs, but they're screwed, so stfu if( !haveBuilder || G_TimeTilSuddenDeath( ) <= 0 ) - self->overmindSpawnsTimer = level.startTime + - ( g_timelimit.integer * 60000 ); + level.overmindMuted = qtrue; } //overmind dying |