diff options
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r-- | src/game/g_combat.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index a14adeb7..5394314f 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -485,7 +485,8 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int self->s.weapon = WP_NONE; self->s.powerups = 0; - self->r.contents = CONTENTS_CORPSE; + self->r.contents = CONTENTS_BODY; + //self->r.contents = CONTENTS_CORPSE; self->s.angles[0] = 0; self->s.angles[2] = 0; @@ -505,10 +506,10 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int memset( self->client->ps.powerups, 0, sizeof(self->client->ps.powerups) ); // never gib in a nodrop - if ( self->health <= GIB_HEALTH && !(contents & CONTENTS_NODROP) && g_blood.integer ) { + /*if ( self->health <= GIB_HEALTH && !(contents & CONTENTS_NODROP) && g_blood.integer ) { // gib death GibEntity( self, killer ); - } else { + } else*/ { // normal death static int i; |