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-rw-r--r--src/game/g_combat.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 265ee182..847d8988 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -297,8 +297,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
self->s.weapon = WP_NONE;
/*self->s.powerups = 0;*/ //TA: class is encoded into powerups in trem
- self->r.contents = CONTENTS_BODY;
- //self->r.contents = CONTENTS_CORPSE;
+ self->r.contents = CONTENTS_CORPSE;
self->s.angles[ PITCH ] = 0;
self->s.angles[ ROLL ] = 0;