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-rw-r--r--src/game/g_combat.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 232d1ee1..5ac3126b 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -191,7 +191,7 @@ void GibEntity( gentity_t *self, int killer )
if( self->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
G_AddEvent( self, EV_GIB_PLAYER, killer );
else
- G_AddEvent( self, EV_GIB_DROID, killer );
+ G_AddEvent( self, EV_GIB_ALIEN, killer );
self->takedamage = qfalse;
self->s.eType = ET_INVISIBLE;
@@ -266,7 +266,7 @@ void CheckAlmostCapture( gentity_t *self, gentity_t *attacker ) {
self->client->ps.powerups[PW_NEUTRALFLAG] ) {
// get the goal flag this player should have been going for
if ( g_gametype.integer == GT_CTF ) {
- if ( self->client->sess.sessionTeam == TEAM_DROIDS ) {
+ if ( self->client->sess.sessionTeam == TEAM_ALIENS ) {
classname = "team_CTF_blueflag";
}
else {
@@ -274,7 +274,7 @@ void CheckAlmostCapture( gentity_t *self, gentity_t *attacker ) {
}
}
else {
- if ( self->client->sess.sessionTeam == TEAM_DROIDS ) {
+ if ( self->client->sess.sessionTeam == TEAM_ALIENS ) {
classname = "team_CTF_redflag";
}
else {
@@ -312,7 +312,7 @@ void CheckAlmostScored( gentity_t *self, gentity_t *attacker ) {
// if the player was carrying cubes
if ( self->client->ps.generic1 ) {
- if ( self->client->sess.sessionTeam == TEAM_DROIDS ) {
+ if ( self->client->sess.sessionTeam == TEAM_ALIENS ) {
classname = "team_redobelisk";
}
else {
@@ -1253,7 +1253,7 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
//TA: add to the attackers "account" on the target
if( targ->client && attacker->client &&
- targ->client->ps.stats[ STAT_PTEAM ] == PTE_DROIDS &&
+ targ->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS &&
attacker->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
targ->credits[ attacker->client->ps.clientNum ] += take;