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-rw-r--r--src/game/g_local.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index a7b96e18..0e971899 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -132,6 +132,13 @@ struct gentity_s {
float speed;
vec3_t movedir;
+ //TA: acceleration evaluation
+ qboolean evaluateAcceleration;
+ vec3_t oldVelocity;
+ vec3_t acceleration;
+ vec3_t oldAccel;
+ vec3_t jounce;
+
int nextthink;
void (*think)(gentity_t *self);
void (*reached)(gentity_t *self); // movers call this when hitting endpoint
@@ -176,7 +183,6 @@ struct gentity_s {
int biteam; //TA: buildable item team
gentity_t *parentNode; //TA: for creep and defence/spawn dependencies
- vec3_t turloc; //TA: direction human defense turrets are pointing
qboolean active; //TA: for power repeater, but could be useful elsewhere
qboolean powered; //TA: for human buildables