diff options
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 600ea8a0..0a895820 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -286,6 +286,7 @@ typedef struct namelog_s int nameChangeTime; int nameChanges; + int voteCount; qboolean muted; qboolean denyBuild; @@ -302,14 +303,11 @@ typedef struct clientConnected_t connected; usercmd_t cmd; // we would lose angles if not persistant qboolean localClient; // true if "ip" info key is "localhost" - qboolean initialSpawn; // the first spawn should be at a cool location qboolean stickySpec; // don't stop spectating a player after they get killed qboolean pmoveFixed; // char netname[ MAX_NAME_LENGTH ]; - int maxHealth; // for handicapping int enterTime; // level.time the client entered the game int location; // player locations - int voteCount; // to prevent people from constantly calling votes qboolean teamInfo; // send team overlay updates? float flySpeed; // for spectator/noclip moves qboolean disableBlueprintErrors; // should the buildable blueprint never be hidden from the players? @@ -324,9 +322,6 @@ typedef struct int aliveSeconds; // time player has been alive in seconds - int nameChangeTime; - int nameChanges; - // used to save persistant[] values while in SPECTATOR_FOLLOW mode int credit; |