summaryrefslogtreecommitdiff
path: root/src/game/g_local.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 600ea8a0..0a895820 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -286,6 +286,7 @@ typedef struct namelog_s
int nameChangeTime;
int nameChanges;
+ int voteCount;
qboolean muted;
qboolean denyBuild;
@@ -302,14 +303,11 @@ typedef struct
clientConnected_t connected;
usercmd_t cmd; // we would lose angles if not persistant
qboolean localClient; // true if "ip" info key is "localhost"
- qboolean initialSpawn; // the first spawn should be at a cool location
qboolean stickySpec; // don't stop spectating a player after they get killed
qboolean pmoveFixed; //
char netname[ MAX_NAME_LENGTH ];
- int maxHealth; // for handicapping
int enterTime; // level.time the client entered the game
int location; // player locations
- int voteCount; // to prevent people from constantly calling votes
qboolean teamInfo; // send team overlay updates?
float flySpeed; // for spectator/noclip moves
qboolean disableBlueprintErrors; // should the buildable blueprint never be hidden from the players?
@@ -324,9 +322,6 @@ typedef struct
int aliveSeconds; // time player has been alive in seconds
- int nameChangeTime;
- int nameChanges;
-
// used to save persistant[] values while in SPECTATOR_FOLLOW mode
int credit;