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-rw-r--r--src/game/g_local.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index a8170dff..a8059a20 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -345,6 +345,20 @@ typedef struct damageRegion_s
qboolean crouch;
} damageRegion_t;
+#define MAX_ARMOUR_TEXT 8192
+#define MAX_ARMOUR_REGIONS 32
+
+//TA: store locational armour regions
+typedef struct armourRegion_s
+{
+ float minHeight, maxHeight;
+ int minAngle, maxAngle;
+
+ float modifier;
+
+ qboolean crouch;
+} armourRegion_t;
+
//
// this structure is cleared as each map is entered
//