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-rw-r--r--src/game/g_local.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 66196ed4..2a70b514 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -435,12 +435,8 @@ struct gclient_s
int switchTeamTime; // time the player switched teams
- // timeResidual is used to handle events that happen every second
- // like health / armor countdowns and regeneration
- // two timers, one every 100 msecs, another every sec
- int time100;
- int time1000;
- int time10000;
+ int time100; // timer for 100ms interval events
+ int time1000; // timer for one second interval events
char *areabits;