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-rw-r--r--src/game/g_local.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 5b51935a..c9a78a5e 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -184,6 +184,8 @@ struct gentity_s {
gentity_t *targeted; //TA: true if the player is currently a valid target of a turret
vec4_t animation; //TA: animated map objects
+
+ vec3_t turretAim; //TA: aim vector for turrets
};
typedef enum {