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-rw-r--r--src/game/g_local.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index e37bdd57..ebe18d2e 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -312,9 +312,6 @@ struct gclient_s
vec3_t damage_from; // origin for vector calculation
qboolean damage_fromWorld; // if true, don't use the damage_from vector
- int accurateCount; // for "impressive" reward sound
- int accuracy_shots; // total number of shots
- int accuracy_hits; // total number of hits
//
int lastkilled_client;// last client that this client killed
int lasthurt_client; // last client that damaged this client
@@ -754,7 +751,6 @@ extern vmCvar_t g_maxclients; // allow this many total, including spectato
extern vmCvar_t g_maxGameClients; // allow this many active
extern vmCvar_t g_restarted;
-extern vmCvar_t g_dmflags;
extern vmCvar_t g_timelimit;
extern vmCvar_t g_friendlyFire;
extern vmCvar_t g_password;