diff options
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 033b0458..57406735 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -199,8 +199,6 @@ struct gentity_s qboolean locked; // used for turret tracking qboolean powered; // for human buildables int builtBy; // clientNum of person that built this - gentity_t *overmindNode; // controlling overmind - gentity_t *reactorNode; // reactor int dcc; // number of controlling dccs qboolean spawned; // whether or not this buildable has finished spawning int shrunkTime; // time when a barricade shrunk or zero @@ -615,8 +613,6 @@ typedef struct int alienKills; int humanKills; - qboolean reactorPresent; - qboolean overmindPresent; qboolean overmindMuted; int humanBaseAttackTimer; @@ -750,8 +746,8 @@ gentity_t *G_CheckSpawnPoint( int spawnNum, vec3_t origin, vec3_t normal buildable_t G_IsPowered( vec3_t origin ); qboolean G_IsDCCBuilt( void ); int G_FindDCC( gentity_t *self ); -qboolean G_FindOvermind( gentity_t *self ); -qboolean G_FindReactor( gentity_t *self ); +gentity_t *G_Reactor( void ); +gentity_t *G_Overmind( void ); qboolean G_FindCreep( gentity_t *self ); void G_BuildableThink( gentity_t *ent, int msec ); |