diff options
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r-- | src/game/g_main.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index 34793cb2..e3db3c23 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -124,6 +124,8 @@ vmCvar_t g_chatTeamPrefix; vmCvar_t g_layouts; vmCvar_t g_layoutAuto; +vmCvar_t g_emoticonsAllowedInNames; + vmCvar_t g_admin; vmCvar_t g_adminLog; vmCvar_t g_adminParseSay; @@ -244,6 +246,8 @@ static cvarTable_t gameCvarTable[ ] = { &g_layouts, "g_layouts", "", CVAR_LATCH, 0, qfalse }, { &g_layoutAuto, "g_layoutAuto", "1", CVAR_ARCHIVE, 0, qfalse }, + + { &g_emoticonsAllowedInNames, "g_emoticonsAllowedInNames", "1", CVAR_LATCH|CVAR_ARCHIVE, 0, qfalse }, { &g_admin, "g_admin", "admin.dat", CVAR_ARCHIVE, 0, qfalse }, { &g_adminLog, "g_adminLog", "admin.log", CVAR_ARCHIVE, 0, qfalse }, @@ -603,6 +607,8 @@ void G_InitGame( int levelTime, int randomSeed, int restart ) trap_LocateGameData( level.gentities, level.num_entities, sizeof( gentity_t ), &level.clients[ 0 ].ps, sizeof( level.clients[ 0 ] ) ); + level.emoticonCount = BG_LoadEmoticons( level.emoticons ); + trap_SetConfigstring( CS_INTERMISSION, "0" ); // test to see if a custom buildable layout will be loaded |