diff options
Diffstat (limited to 'src/game/g_mem.c')
-rw-r--r-- | src/game/g_mem.c | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/src/game/g_mem.c b/src/game/g_mem.c deleted file mode 100644 index a9ea5363..00000000 --- a/src/game/g_mem.c +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright (C) 1999-2000 Id Software, Inc. -// -// -// g_mem.c -// - -/* - * Portions Copyright (C) 2000-2001 Tim Angus - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2, or (at your option) - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - */ - -/* To assertain which portions are licensed under the GPL and which are - * licensed by Id Software, Inc. please run a diff between the equivalent - * versions of the "Tremulous" modification and the unmodified "Quake3" - * game source code. - */ - -#include "g_local.h" - - -#define POOLSIZE (256 * 1024) - -static char memoryPool[POOLSIZE]; -static int allocPoint; - -void *G_Alloc( int size ) { - char *p; - - if ( g_debugAlloc.integer ) { - G_Printf( "G_Alloc of %i bytes (%i left)\n", size, POOLSIZE - allocPoint - ( ( size + 31 ) & ~31 ) ); - } - - if ( allocPoint + size > POOLSIZE ) { - G_Error( "G_Alloc: failed on allocation of %u bytes\n", size ); - return NULL; - } - - p = &memoryPool[allocPoint]; - - allocPoint += ( size + 31 ) & ~31; - - return p; -} - -void G_InitMemory( void ) { - allocPoint = 0; -} - -void Svcmd_GameMem_f( void ) { - G_Printf( "Game memory status: %i out of %i bytes allocated\n", allocPoint, POOLSIZE ); -} |