diff options
Diffstat (limited to 'src/game/g_misc.c')
-rw-r--r-- | src/game/g_misc.c | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/game/g_misc.c b/src/game/g_misc.c index 5fcc9ed6..3562a142 100644 --- a/src/game/g_misc.c +++ b/src/game/g_misc.c @@ -335,24 +335,6 @@ void SP_shooter_grenade( gentity_t *ent ) { ====================================================================== */ -//TA: position/colour/intensity calculating function -void ShineTorch( gentity_t *self ) -{ - vec3_t origin, angles; - - VectorCopy( self->parent->s.pos.trBase, origin ); - VectorCopy( self->parent->s.apos.trBase, angles ); - - G_SetOrigin( self, origin ); - - VectorCopy( angles, self->s.apos.trBase ); - - //so we can use the predicted values client side if available - self->s.clientNum = self->parent->s.number; - - trap_LinkEntity( self ); -} - //TA: use function for spriter void SP_use_spriter( gentity_t *self, gentity_t *other, gentity_t *activator ) { |