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-rw-r--r--src/game/g_misc.c18
1 files changed, 16 insertions, 2 deletions
diff --git a/src/game/g_misc.c b/src/game/g_misc.c
index 2cd2dd05..23a46a3b 100644
--- a/src/game/g_misc.c
+++ b/src/game/g_misc.c
@@ -235,6 +235,14 @@ void SP_misc_portal_camera( gentity_t *ent )
======================================================================
*/
+void SP_toggle_particle_system( gentity_t *self )
+{
+ //toggle EF_NODRAW
+ self->s.eFlags ^= EF_NODRAW;
+
+ self->nextthink = 0;
+}
+
/*
===============
SP_use_particle_system
@@ -244,8 +252,13 @@ Use function for particle_system
*/
void SP_use_particle_system( gentity_t *self, gentity_t *other, gentity_t *activator )
{
- //toggle EF_NODRAW
- self->s.eFlags ^= EF_NODRAW;
+ SP_toggle_particle_system( self );
+
+ if( self->wait > 0.0f )
+ {
+ self->think = SP_toggle_particle_system;
+ self->nextthink = level.time + (int)( self->wait * 1000 );
+ }
}
/*
@@ -262,6 +275,7 @@ void SP_misc_particle_system( gentity_t *self )
G_SetOrigin( self, self->s.origin );
G_SpawnString( "psName", "", &s );
+ G_SpawnFloat( "wait", "0", &self->wait );
//add the particle system to the client precache list
self->s.modelindex = G_ParticleSystemIndex( s );