diff options
Diffstat (limited to 'src/game/g_mover.c')
-rw-r--r-- | src/game/g_mover.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/game/g_mover.c b/src/game/g_mover.c index 82de7360..822b8129 100644 --- a/src/game/g_mover.c +++ b/src/game/g_mover.c @@ -528,6 +528,9 @@ void SetMoverState( gentity_t *ent, moverState_t moverState, int time ) case MODEL_POS2: break; + + default: + break; } if( moverState >= MOVER_POS1 && moverState <= MOVER_2TO1 ) @@ -1604,15 +1607,11 @@ NOMONSTER monsters will not trigger this door */ void SP_func_door_model( gentity_t *ent ) { - vec3_t abs_movedir; - float distance; - vec3_t size; char *s; float light; vec3_t color; qboolean lightSet, colorSet; char *sound; - gentity_t *door; gentity_t *clipBrush; G_SpawnString( "sound2to1", "sound/movers/doors/dr1_strt.wav", &s ); |