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-rw-r--r--src/game/g_svcmds.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_svcmds.c b/src/game/g_svcmds.c
index e65015af..34ff66c5 100644
--- a/src/game/g_svcmds.c
+++ b/src/game/g_svcmds.c
@@ -51,7 +51,7 @@ If 1 (the default), then ip addresses matching the current list will be prohibit
If 0, then only addresses matching the list will be allowed. This lets you easily set up a private game, or a game that only allows players from your local network.
-TTimo NOTE: for persistence, bans are stored in g_banIPs cvar MAX_CVAR_VALUE_STRING
+For persistence, bans are stored in g_banIPs cvar MAX_CVAR_VALUE_STRING
The size of the cvar string buffer is limiting the banning to around 20 masks
this could be improved by putting some g_banIPs2 g_banIps3 etc. maybe
still, you should rely on PB for banning instead