summaryrefslogtreecommitdiff
path: root/src/game/g_trigger.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/g_trigger.c')
-rw-r--r--src/game/g_trigger.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_trigger.c b/src/game/g_trigger.c
index 01279cd6..c3edef8d 100644
--- a/src/game/g_trigger.c
+++ b/src/game/g_trigger.c
@@ -825,7 +825,7 @@ void trigger_equipment_trigger( gentity_t *self, gentity_t *activator )
//otherwise check against the lists
for( i = 0; self->wTriggers[ i ] != WP_NONE; i++ )
{
- if( BG_gotWeapon( self->wTriggers[ i ], activator->client->ps.stats ) )
+ if( BG_InventoryContainsWeapon( self->wTriggers[ i ], activator->client->ps.stats ) )
{
G_UseTargets( self, activator );
return;
@@ -834,7 +834,7 @@ void trigger_equipment_trigger( gentity_t *self, gentity_t *activator )
for( i = 0; self->uTriggers[ i ] != UP_NONE; i++ )
{
- if( BG_gotItem( self->uTriggers[ i ], activator->client->ps.stats ) )
+ if( BG_InventoryContainsUpgrade( self->uTriggers[ i ], activator->client->ps.stats ) )
{
G_UseTargets( self, activator );
return;
@@ -1092,7 +1092,7 @@ void trigger_ammo_touch( gentity_t *self, gentity_t *other, trace_t *trace )
self->timestamp = level.time + FRAMETIME;
BG_FindAmmoForWeapon( other->client->ps.weapon, &maxAmmo, NULL, NULL );
- BG_unpackAmmoArray( other->client->ps.weapon, other->client->ps.ammo, other->client->ps.powerups,
+ BG_UnpackAmmoArray( other->client->ps.weapon, other->client->ps.ammo, other->client->ps.powerups,
&ammo, &clips, &maxClips );
if( ( ammo + self->damage ) > maxAmmo )
@@ -1108,7 +1108,7 @@ void trigger_ammo_touch( gentity_t *self, gentity_t *other, trace_t *trace )
else
ammo += self->damage;
- BG_packAmmoArray( other->client->ps.weapon, other->client->ps.ammo, other->client->ps.powerups,
+ BG_PackAmmoArray( other->client->ps.weapon, other->client->ps.ammo, other->client->ps.powerups,
ammo, clips, maxClips );
}