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-rw-r--r--src/game/g_weapon.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index a28da78b..3f523071 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -1131,7 +1131,7 @@ void G_UpdateZaps( int msec )
source = zap->targets[ j - 1 ];
if( target->health <= 0 || !target->inuse || //early out
- VectorDistance( source->s.origin, target->s.origin ) > LEVEL2_AREAZAP_RANGE )
+ Distance( source->s.origin, target->s.origin ) > LEVEL2_AREAZAP_RANGE )
{
target = zap->targets[ j ] = G_FindNewZapTarget( source );