diff options
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r-- | src/game/g_weapon.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index dbcf33d2..2ab1abd5 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -961,12 +961,12 @@ void areaZapFire( gentity_t *ent ) //do some damage G_Damage( enemy, ent, ent, dir, tr.endpos, - damage, DAMAGE_NO_KNOCKBACK, MOD_CHIMERA_ZAP ); + damage, DAMAGE_NO_KNOCKBACK | DAMAGE_NO_LOCDAMAGE, MOD_CHIMERA_ZAP ); // snap the endpos to integers to save net bandwidth, but nudged towards the line SnapVectorTowards( tr.endpos, muzzle ); - // send railgun beam effect + // send arc effect tent = G_TempEntity( enemy->s.pos.trBase, EV_ALIENZAP ); VectorCopy( ent->client->ps.origin, tent->s.origin2 ); |