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-rw-r--r--src/game/g_weapon.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index e02a453c..f378212a 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -653,8 +653,12 @@ void Weapon_Venom_Fire( gentity_t *ent ) {
LogAccuracyHit
===============
*/
-qboolean LogAccuracyHit( gentity_t *target, gentity_t *attacker ) {
- if( !target->takedamage ) {
+qboolean LogAccuracyHit( gentity_t *target, gentity_t *attacker )
+{
+ //TA: theres a crash bug in here somewhere, but i'm too lazy to find it hence,
+ return qfalse;
+
+ /*if( !target->takedamage ) {
return qfalse;
}
@@ -678,7 +682,7 @@ qboolean LogAccuracyHit( gentity_t *target, gentity_t *attacker ) {
return qfalse;
}
- return qtrue;
+ return qtrue;*/
}