diff options
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r-- | src/game/g_weapon.c | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index e02a453c..f378212a 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -653,8 +653,12 @@ void Weapon_Venom_Fire( gentity_t *ent ) { LogAccuracyHit =============== */ -qboolean LogAccuracyHit( gentity_t *target, gentity_t *attacker ) { - if( !target->takedamage ) { +qboolean LogAccuracyHit( gentity_t *target, gentity_t *attacker ) +{ + //TA: theres a crash bug in here somewhere, but i'm too lazy to find it hence, + return qfalse; + + /*if( !target->takedamage ) { return qfalse; } @@ -678,7 +682,7 @@ qboolean LogAccuracyHit( gentity_t *target, gentity_t *attacker ) { return qfalse; } - return qtrue; + return qtrue;*/ } |