diff options
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r-- | src/game/g_weapon.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index 525bef97..607f6c3c 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1218,35 +1218,27 @@ void FireWeapon( gentity_t *ent ) break; case WP_MACHINEGUN: bulletFire( ent, RIFLE_SPREAD, RIFLE_DMG, MOD_MACHINEGUN ); - if( ent->client ) ent->client->firedWeapon = qtrue; break; case WP_SHOTGUN: shotgunFire( ent ); - if( ent->client ) ent->client->firedWeapon = qtrue; break; case WP_CHAINGUN: bulletFire( ent, CHAINGUN_SPREAD, CHAINGUN_DMG, MOD_CHAINGUN ); - if( ent->client ) ent->client->firedWeapon = qtrue; break; case WP_FLAMER: flamerFire( ent ); - if( ent->client ) ent->client->firedWeapon = qtrue; break; case WP_PULSE_RIFLE: pulseRifleFire( ent ); - if( ent->client ) ent->client->firedWeapon = qtrue; break; case WP_MASS_DRIVER: massDriverFire( ent ); - if( ent->client ) ent->client->firedWeapon = qtrue; break; case WP_LUCIFER_CANNON: LCChargeFire( ent, qfalse ); - if( ent->client ) ent->client->firedWeapon = qtrue; break; case WP_LAS_GUN: lasGunFire( ent ); - if( ent->client ) ent->client->firedWeapon = qtrue; break; case WP_PAIN_SAW: painSawFire( ent ); |