diff options
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r-- | src/game/g_weapon.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index abeee458..d57f259f 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1169,7 +1169,7 @@ void G_UpdateZaps( int msec ) // don't let a high msec value inflate the total damage if( damage + zap->damageUsed > LEVEL2_AREAZAP_DMG ) - damage = LEVEL2_AREAZAP_DMG - zap->damageUsed; + damage = LEVEL2_AREAZAP_DMG - zap->damageUsed; VectorSubtract( target->s.origin, source->s.origin, forward ); VectorNormalize( forward ); |