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-rw-r--r--src/game/q_math.c25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/game/q_math.c b/src/game/q_math.c
index 9c0e21d7..a23a3456 100644
--- a/src/game/q_math.c
+++ b/src/game/q_math.c
@@ -1344,6 +1344,31 @@ void PerpendicularVector( vec3_t dst, const vec3_t src )
VectorNormalize( dst );
}
+/*
+=================
+pointToLineDistance
+
+Distance from a point to some line
+=================
+*/
+float pointToLineDistance( const vec3_t p0, const vec3_t p1, const vec3_t p2 )
+{
+ vec3_t v, w, x, y;
+ float c1, c2, b;
+
+ VectorSubtract( p2, p1, v );
+ VectorSubtract( p1, p0, w );
+
+ CrossProduct( w, v, y );
+ c1 = VectorLength( y );
+ c2 = VectorLength( v );
+
+ if( c2 == 0.0f )
+ return 0.0f;
+ else
+ return c1 / c2;
+}
+
//TA: wolf trail stuff
// Ridah
/*