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-rw-r--r--src/game/tremulous.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index a7b943ff..7d2c423b 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -52,7 +52,7 @@
#define HYDRA_GRAB_TIME 1000
#define HYDRA_PCLOUD_DMG ADM(5)
#define HYDRA_PCLOUD_RANGE 200.0f
-#define HYDRA_PCLOUD_REPEAT 1000
+#define HYDRA_PCLOUD_REPEAT 2000
#define HYDRA_PCLOUD_TIME 10000
#define CHIMERA_CLAW_DMG ADM(50)
@@ -243,7 +243,7 @@
#define HIVE_CREEPSIZE 120
#define HIVE_RANGE 400.0f
#define HIVE_REPEAT 10000
-#define HIVE_DMG 30
+#define HIVE_DMG 20
#define HIVE_SPEED 230.0f
#define HIVE_DIR_CHANGE_PERIOD 500
@@ -263,7 +263,7 @@
#define OVERMIND_BT 30000
#define OVERMIND_HEALTH ABHM(1000)
#define OVERMIND_REGEN 10
-#define OVERMIND_SPLASHDAMAGE 100
+#define OVERMIND_SPLASHDAMAGE 15
#define OVERMIND_SPLASHRADIUS 300
#define OVERMIND_CREEPSIZE 120
#define OVERMIND_ATTACK_RANGE 150.0f
@@ -307,7 +307,7 @@
*
*/
-#define HUMAN_WDMG_MODIFIER 1.05f
+#define HUMAN_WDMG_MODIFIER 1.1f
#define HDM(d) ((int)((float)d*HUMAN_WDMG_MODIFIER))
#define BLASTER_REPEAT 600
@@ -361,12 +361,12 @@
#define PRIFLE_PRICE 400
#define PRIFLE_CLIPS 50
-#define PRIFLE_SPAWNCLIPS 3
-#define PRIFLE_MAXCLIPS 3
+#define PRIFLE_SPAWNCLIPS 2
+#define PRIFLE_MAXCLIPS 2
#define PRIFLE_REPEAT 100
#define PRIFLE_RELOAD 2000
#define PRIFLE_DMG HDM(10)
-#define PRIFLE_SPEED 1500
+#define PRIFLE_SPEED 1000
#define FLAMER_PRICE 450
#define FLAMER_GAS 80