diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index a188fcba..a384852f 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -307,7 +307,7 @@ * */ -#define HUMAN_WDMG_MODIFIER 1.07f +#define HUMAN_WDMG_MODIFIER 1.09f #define HDM(d) ((int)((float)d*HUMAN_WDMG_MODIFIER)) #define BLASTER_REPEAT 600 @@ -316,8 +316,8 @@ #define BLASTER_DMG HDM(10) #define RIFLE_CLIPSIZE 30 -#define RIFLE_SPAWNCLIPS 3 -#define RIFLE_MAXCLIPS 3 +#define RIFLE_SPAWNCLIPS 4 +#define RIFLE_MAXCLIPS 4 #define RIFLE_REPEAT 90 #define RIFLE_RELOAD 2000 #define RIFLE_PRICE 0 @@ -337,10 +337,10 @@ #define SHOTGUN_REPEAT 1200 #define SHOTGUN_RELOAD 2000 #define SHOTGUN_SPREAD 900 -#define SHOTGUN_DMG HDM(9) +#define SHOTGUN_DMG HDM(7) #define LASGUN_PRICE 250 -#define LASGUN_AMMO 100 +#define LASGUN_AMMO 150 #define LASGUN_REPEAT 150 #define LASGUN_RELOAD 2000 #define LASGUN_DAMAGE HDM(10) @@ -356,8 +356,8 @@ #define CHAINGUN_PRICE 400 #define CHAINGUN_BULLETS 200 #define CHAINGUN_REPEAT 75 -#define CHAINGUN_SPREAD 1200 -#define CHAINGUN_DMG HDM(6) +#define CHAINGUN_SPREAD 1000 +#define CHAINGUN_DMG HDM(9) #define PRIFLE_PRICE 400 #define PRIFLE_CLIPS 50 @@ -505,6 +505,9 @@ #define REACTOR_HEALTH HBHM(1250) #define REACTOR_SPLASHDAMAGE 200 #define REACTOR_SPLASHRADIUS 300 +#define REACTOR_ATTACK_RANGE 100.0f +#define REACTOR_ATTACK_REPEAT 1000 +#define REACTOR_ATTACK_DAMAGE 40 #define REACTOR_VALUE 2 #define REPEATER_BP 10 |