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-rw-r--r--src/game/tremulous.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 8ea2b8be..a188fcba 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -30,8 +30,8 @@
#define ABUILDER_CLAW_RANGE 64.0f
#define ABUILDER_CLAW_WIDTH 4.0f
#define ABUILDER_CLAW_REPEAT 1000
-#define ABUILDER_BASE_DELAY 9000
-#define ABUILDER_ADV_DELAY 7000
+#define ABUILDER_BASE_DELAY 15000
+#define ABUILDER_ADV_DELAY 10000
#define ABUILDER_BLOB_DMG ADM(5)
#define ABUILDER_BLOB_REPEAT 1000
#define ABUILDER_BLOB_SPEED 800.0f
@@ -318,11 +318,11 @@
#define RIFLE_CLIPSIZE 30
#define RIFLE_SPAWNCLIPS 3
#define RIFLE_MAXCLIPS 3
-#define RIFLE_REPEAT 100
+#define RIFLE_REPEAT 90
#define RIFLE_RELOAD 2000
#define RIFLE_PRICE 0
#define RIFLE_SPREAD 200
-#define RIFLE_DMG HDM(5)
+#define RIFLE_DMG HDM(6)
#define PAINSAW_PRICE 100
#define PAINSAW_REPEAT 75
@@ -337,7 +337,7 @@
#define SHOTGUN_REPEAT 1200
#define SHOTGUN_RELOAD 2000
#define SHOTGUN_SPREAD 900
-#define SHOTGUN_DMG HDM(12)
+#define SHOTGUN_DMG HDM(9)
#define LASGUN_PRICE 250
#define LASGUN_AMMO 100
@@ -392,11 +392,11 @@
#define HBUILD_PRICE 0
#define HBUILD_REPEAT 1000
-#define HBUILD_DELAY 9000
+#define HBUILD_DELAY 15000
#define HBUILD2_PRICE 75
#define HBUILD2_REPEAT 1000
-#define HBUILD2_DELAY 7000
+#define HBUILD2_DELAY 10000
@@ -485,8 +485,8 @@
#define TESLAGEN_SPLASHDAMAGE 50
#define TESLAGEN_SPLASHRADIUS 100
#define TESLAGEN_REPEAT 500
-#define TESLAGEN_RANGE 300
-#define TESLAGEN_DMG HDM(20)
+#define TESLAGEN_RANGE 250
+#define TESLAGEN_DMG HDM(15)
#define DC_BP 8
#define DC_BT 10000