diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 8ea2b8be..a188fcba 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -30,8 +30,8 @@ #define ABUILDER_CLAW_RANGE 64.0f #define ABUILDER_CLAW_WIDTH 4.0f #define ABUILDER_CLAW_REPEAT 1000 -#define ABUILDER_BASE_DELAY 9000 -#define ABUILDER_ADV_DELAY 7000 +#define ABUILDER_BASE_DELAY 15000 +#define ABUILDER_ADV_DELAY 10000 #define ABUILDER_BLOB_DMG ADM(5) #define ABUILDER_BLOB_REPEAT 1000 #define ABUILDER_BLOB_SPEED 800.0f @@ -318,11 +318,11 @@ #define RIFLE_CLIPSIZE 30 #define RIFLE_SPAWNCLIPS 3 #define RIFLE_MAXCLIPS 3 -#define RIFLE_REPEAT 100 +#define RIFLE_REPEAT 90 #define RIFLE_RELOAD 2000 #define RIFLE_PRICE 0 #define RIFLE_SPREAD 200 -#define RIFLE_DMG HDM(5) +#define RIFLE_DMG HDM(6) #define PAINSAW_PRICE 100 #define PAINSAW_REPEAT 75 @@ -337,7 +337,7 @@ #define SHOTGUN_REPEAT 1200 #define SHOTGUN_RELOAD 2000 #define SHOTGUN_SPREAD 900 -#define SHOTGUN_DMG HDM(12) +#define SHOTGUN_DMG HDM(9) #define LASGUN_PRICE 250 #define LASGUN_AMMO 100 @@ -392,11 +392,11 @@ #define HBUILD_PRICE 0 #define HBUILD_REPEAT 1000 -#define HBUILD_DELAY 9000 +#define HBUILD_DELAY 15000 #define HBUILD2_PRICE 75 #define HBUILD2_REPEAT 1000 -#define HBUILD2_DELAY 7000 +#define HBUILD2_DELAY 10000 @@ -485,8 +485,8 @@ #define TESLAGEN_SPLASHDAMAGE 50 #define TESLAGEN_SPLASHRADIUS 100 #define TESLAGEN_REPEAT 500 -#define TESLAGEN_RANGE 300 -#define TESLAGEN_DMG HDM(20) +#define TESLAGEN_RANGE 250 +#define TESLAGEN_DMG HDM(15) #define DC_BP 8 #define DC_BT 10000 |