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-rw-r--r--src/game/tremulous.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 1c001c7a..707a0929 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -207,9 +207,9 @@
#define ASPAWN_CREEPSIZE 120
#define ASPAWN_VALUE 150
-#define BARRICADE_BP 8
+#define BARRICADE_BP 10
#define BARRICADE_BT 20000
-#define BARRICADE_HEALTH ABHM(350)
+#define BARRICADE_HEALTH ABHM(400)
#define BARRICADE_REGEN 12
#define BARRICADE_SPLASHDAMAGE 50
#define BARRICADE_SPLASHRADIUS 50
@@ -224,7 +224,7 @@
#define BOOSTER_CREEPSIZE 120
#define BOOSTER_INTERVAL 30000 //time in msec between uses (per player)
-#define ACIDTUBE_BP 5
+#define ACIDTUBE_BP 8
#define ACIDTUBE_BT 15000
#define ACIDTUBE_HEALTH ABHM(200)
#define ACIDTUBE_REGEN 8
@@ -293,6 +293,8 @@
#define ALIEN_POISON_DMG 30
#define ALIEN_POISON_DIVIDER (1.0f/1.32f) //about 1.0/(time`th root of damage)
+#define ALIEN_SPAWN_REPEAT_TIME 10000
+
/*
* HUMAN weapons
@@ -527,6 +529,8 @@
#define STAMINA_SPRINT_TAKE 8
#define STAMINA_LARMOUR_TAKE 4
+#define HUMAN_SPAWN_REPEAT_TIME 10000
+
/*
* Misc
*/