diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index b243f69c..fa02360e 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -106,6 +106,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL3_BOUNCEBALL_REPEAT 1000 #define LEVEL3_BOUNCEBALL_SPEED 1000.0f #define LEVEL3_BOUNCEBALL_RADIUS 30 +#define LEVEL3_BOUNCEBALL_REGEN 10000 // msec until new barb #define LEVEL4_CLAW_DMG ADM(100) #define LEVEL4_CLAW_RANGE 116.0f @@ -446,10 +447,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define FLAMER_REPEAT 200 #define FLAMER_K_SCALE 1.0f #define FLAMER_DMG HDM(20) -#define FLAMER_RADIUS 50 -#define FLAMER_LIFETIME 800.0f +#define FLAMER_RADIUS 50 // splash radius +#define FLAMER_SIZE 8 // missile bounding box +#define FLAMER_LIFETIME 600.0f #define FLAMER_SPEED 300.0f -#define FLAMER_LAG 0.65f //the amount of player velocity that is added to the fireball +#define FLAMER_LAG 0.65f // the amount of player velocity that is added to the fireball #define LCANNON_PRICE 600 #define LCANNON_AMMO 80 @@ -458,10 +460,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LCANNON_RELOAD 0 #define LCANNON_DAMAGE HDM(265) #define LCANNON_RADIUS 150 // primary splash damage radius -#define LCANNON_SIZE 10 // bounding box radius for full charge +#define LCANNON_SIZE 8 // bounding box radius for full charge #define LCANNON_SECONDARY_DAMAGE HDM(30) #define LCANNON_SECONDARY_RADIUS 75 // secondary splash damage radius -#define LCANNON_SECONDARY_SIZE 3 // bounding box radius +#define LCANNON_SECONDARY_SIZE 4 // bounding box radius #define LCANNON_SECONDARY_SPEED 1400 #define LCANNON_SECONDARY_RELOAD 2000 #define LCANNON_SECONDARY_REPEAT 1000 |