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-rw-r--r--src/game/tremulous.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 83f1c5ec..29c5b8e2 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -289,7 +289,7 @@
#define FLAMER_PRICE 300
#define FLAMER_DMG HDM(25)
#define FLAMER_RADIUS 50
-#define FLAMER_LIFETIME 1000
+#define FLAMER_LIFETIME 1000.0f
#define FLAMER_SPEED 200.0f
#define FLAMER_LAG 0.5f //the amount of player velocity that is added to the fireball
@@ -413,7 +413,7 @@
#define MGTURRET_SPLASHDAMAGE 50
#define MGTURRET_SPLASHRADIUS 100
#define MGTURRET_ANGULARSPEED 20 //degrees/think ~= 200deg/sec
-#define MGTURRET_ACCURACYTOLERANCE MGTURRET_ANGULARSPEED / 2 //angular difference for turret to fire
+#define MGTURRET_ACCURACYTOLERANCE MGTURRET_ANGULARSPEED / 2 //angular difference for turret to fire
#define MGTURRET_VERTICALCAP 30 // +/- maximum pitch
#define MGTURRET_REPEAT 50
#define MGTURRET_RANGE 300