diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 83f1c5ec..29c5b8e2 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -289,7 +289,7 @@ #define FLAMER_PRICE 300 #define FLAMER_DMG HDM(25) #define FLAMER_RADIUS 50 -#define FLAMER_LIFETIME 1000 +#define FLAMER_LIFETIME 1000.0f #define FLAMER_SPEED 200.0f #define FLAMER_LAG 0.5f //the amount of player velocity that is added to the fireball @@ -413,7 +413,7 @@ #define MGTURRET_SPLASHDAMAGE 50 #define MGTURRET_SPLASHRADIUS 100 #define MGTURRET_ANGULARSPEED 20 //degrees/think ~= 200deg/sec -#define MGTURRET_ACCURACYTOLERANCE MGTURRET_ANGULARSPEED / 2 //angular difference for turret to fire +#define MGTURRET_ACCURACYTOLERANCE MGTURRET_ANGULARSPEED / 2 //angular difference for turret to fire #define MGTURRET_VERTICALCAP 30 // +/- maximum pitch #define MGTURRET_REPEAT 50 #define MGTURRET_RANGE 300 |