diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 3265bded..7e723ecc 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -294,6 +294,7 @@ #define ALIEN_SPAWN_REPEAT_TIME 10000 +#define ALIEN_REGEN_DAMAGE_TIME 2000 //msec since damage that regen starts again /* * HUMAN weapons @@ -356,7 +357,7 @@ #define CHAINGUN_BULLETS 200 #define CHAINGUN_REPEAT 75 #define CHAINGUN_SPREAD 1000 -#define CHAINGUN_DMG HDM(9) +#define CHAINGUN_DMG HDM(8) #define PRIFLE_PRICE 400 #define PRIFLE_CLIPS 50 @@ -443,7 +444,7 @@ * */ -#define HUMAN_BHLTH_MODIFIER 0.6f +#define HUMAN_BHLTH_MODIFIER 0.62f #define HBHM(h) ((int)((float)h*HUMAN_BHLTH_MODIFIER)) #define REACTOR_BASESIZE 1000 @@ -465,17 +466,17 @@ #define MGTURRET_BP 8 #define MGTURRET_BT 10000 -#define MGTURRET_HEALTH HBHM(300) +#define MGTURRET_HEALTH HBHM(350) #define MGTURRET_SPLASHDAMAGE 200 #define MGTURRET_SPLASHRADIUS 150 -#define MGTURRET_ANGULARSPEED 6 //degrees/think ~= 200deg/sec +#define MGTURRET_ANGULARSPEED 8 //degrees/think ~= 200deg/sec #define MGTURRET_ACCURACYTOLERANCE MGTURRET_ANGULARSPEED / 1.5f //angular difference for turret to fire #define MGTURRET_VERTICALCAP 30 // +/- maximum pitch #define MGTURRET_REPEAT 100 #define MGTURRET_RANGE 250 #define MGTURRET_SPREAD 200 #define MGTURRET_DMG HDM(5) -#define MGTURRET_DCC_ANGULARSPEED 7 +#define MGTURRET_DCC_ANGULARSPEED 10 #define MGTURRET_DCC_ACCURACYTOLERANCE MGTURRET_DCC_ANGULARSPEED / 1.5f #define TESLAGEN_BP 10 @@ -495,7 +496,7 @@ #define ARMOURY_BP 10 #define ARMOURY_BT 10000 -#define ARMOURY_HEALTH HBHM(400) +#define ARMOURY_HEALTH HBHM(450) #define ARMOURY_SPLASHDAMAGE 50 #define ARMOURY_SPLASHRADIUS 100 |