diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 44 |
1 files changed, 27 insertions, 17 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 55fdb4ae..bb8031ac 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -37,8 +37,8 @@ #define ABUILDER_BLOB_SPEED_MOD 0.5f #define ABUILDER_BLOB_TIME 5000 -#define SOLDIER_BITE_DMG ADM(50) -#define SOLDIER_BITE_RANGE 32.0f +#define SOLDIER_BITE_DMG ADM(60) +#define SOLDIER_BITE_RANGE 96.0f #define SOLDIER_BITE_REPEAT 500 #define HYDRA_CLAW_DMG ADM(40) @@ -110,51 +110,61 @@ #define ABUILDER_VALUE AVM(50) #define ABUILDER_HEALTH AHM(50) #define ABUILDER_REGEN 2 +#define ABUILDER_COST 0 #define ABUILDER_UPG_SPEED 1.0f #define ABUILDER_UPG_VALUE AVM(120) #define ABUILDER_UPG_HEALTH AHM(75) #define ABUILDER_UPG_REGEN 3 +#define ABUILDER_UPG_COST 0 #define SOLDIER_SPEED 1.3f #define SOLDIER_VALUE AVM(50) #define SOLDIER_HEALTH AHM(25) #define SOLDIER_REGEN 1 +#define SOLDIER_COST 0 #define HYDRA_SPEED 1.25f #define HYDRA_VALUE AVM(100) #define HYDRA_HEALTH AHM(50) #define HYDRA_REGEN 2 +#define HYDRA_COST 1 #define HYDRA_UPG_SPEED 1.25f #define HYDRA_UPG_VALUE AVM(120) #define HYDRA_UPG_HEALTH AHM(50) #define HYDRA_UPG_REGEN 2 +#define HYDRA_UPG_COST 1 #define CHIMERA_SPEED 1.2f #define CHIMERA_VALUE AVM(200) #define CHIMERA_HEALTH AHM(100) #define CHIMERA_REGEN 3 +#define CHIMERA_COST 1 #define CHIMERA_UPG_SPEED 1.2f #define CHIMERA_UPG_VALUE AVM(340) #define CHIMERA_UPG_HEALTH AHM(120) #define CHIMERA_UPG_REGEN 4 +#define CHIMERA_UPG_COST 1 #define DRAGOON_SPEED 1.2f #define DRAGOON_VALUE AVM(300) #define DRAGOON_HEALTH AHM(200) #define DRAGOON_REGEN 5 +#define DRAGOON_COST 1 #define DRAGOON_UPG_SPEED 1.2f #define DRAGOON_UPG_VALUE AVM(360) #define DRAGOON_UPG_HEALTH AHM(250) #define DRAGOON_UPG_REGEN 6 +#define DRAGOON_UPG_COST 1 #define BMOFO_SPEED 1.1f #define BMOFO_VALUE AVM(400) #define BMOFO_HEALTH AHM(400) #define BMOFO_REGEN 7 +#define BMOFO_COST 2 @@ -172,7 +182,7 @@ * */ -#define ALIEN_BHLTH_MODIFIER 1.5f +#define ALIEN_BHLTH_MODIFIER 0.5f #define ABHM(h) ((int)((float)h*ALIEN_BHLTH_MODIFIER)) #define CREEP_BASESIZE 700 @@ -191,7 +201,7 @@ #define BARRICADE_BP 80 #define BARRICADE_BT 10000 -#define BARRICADE_HEALTH ABHM(250) +#define BARRICADE_HEALTH ABHM(500) #define BARRICADE_REGEN 15 #define BARRICADE_SPLASHDAMAGE 50 #define BARRICADE_SPLASHRADIUS 50 @@ -199,7 +209,7 @@ #define BOOSTER_BP 120 #define BOOSTER_BT 10000 -#define BOOSTER_HEALTH ABHM(200) +#define BOOSTER_HEALTH ABHM(300) #define BOOSTER_REGEN 10 #define BOOSTER_SPLASHDAMAGE 50 #define BOOSTER_SPLASHRADIUS 50 @@ -208,7 +218,7 @@ #define ACIDTUBE_BP 50 #define ACIDTUBE_BT 10000 -#define ACIDTUBE_HEALTH ABHM(100) +#define ACIDTUBE_HEALTH ABHM(200) #define ACIDTUBE_REGEN 10 #define ACIDTUBE_SPLASHDAMAGE 40 #define ACIDTUBE_SPLASHRADIUS 300 @@ -218,7 +228,7 @@ #define HIVE_BP 50 #define HIVE_BT 10000 -#define HIVE_HEALTH ABHM(100) +#define HIVE_HEALTH ABHM(200) #define HIVE_REGEN 10 #define HIVE_SPLASHDAMAGE 30 #define HIVE_SPLASHRADIUS 200 @@ -289,7 +299,7 @@ * */ -#define HUMAN_WDMG_MODIFIER 1.5f +#define HUMAN_WDMG_MODIFIER 1.0f #define HDM(d) ((int)((float)d*HUMAN_WDMG_MODIFIER)) #define BLASTER_REPEAT 1000 @@ -314,13 +324,13 @@ #define SHOTGUN_RELOAD 2000 #define SHOTGUN_PRICE 150 #define SHOTGUN_SPREAD 900 -#define SHOTGUN_DMG HDM(5) +#define SHOTGUN_DMG HDM(12) -#define CHAINGUN_BULLETS 300 -#define CHAINGUN_REPEAT 50 -#define CHAINGUN_PRICE 200 +#define CHAINGUN_BULLETS 200 +#define CHAINGUN_REPEAT 75 +#define CHAINGUN_PRICE 300 #define CHAINGUN_SPREAD 1200 -#define CHAINGUN_DMG HDM(10) +#define CHAINGUN_DMG HDM(6) #define FLAMER_GAS 80 #define FLAMER_REPEAT 300 @@ -334,7 +344,7 @@ #define MDRIVER_CLIPSIZE 5 #define MDRIVER_SPAWNCLIPS 2 #define MDRIVER_MAXCLIPS 3 -#define MDRIVER_PRICE 300 +#define MDRIVER_PRICE 250 #define MDRIVER_DMG HDM(100) #define MDRIVER_REPEAT 1000 #define MDRIVER_RELOAD 2000 @@ -349,7 +359,7 @@ #define PRIFLE_SPEED 1500 #define LCANNON_PRICE 400 -#define LCANNON_AMMO 30 +#define LCANNON_AMMO 60 #define LCANNON_REPEAT 500 #define LCANNON_CHARGEREPEAT 1000 #define LCANNON_RELOAD 2000 @@ -423,7 +433,7 @@ * */ -#define HUMAN_BHLTH_MODIFIER 1.0f +#define HUMAN_BHLTH_MODIFIER 0.5f #define HBHM(h) ((int)((float)h*HUMAN_BHLTH_MODIFIER)) #define REACTOR_BASESIZE 1000 @@ -465,7 +475,7 @@ #define TESLAGEN_SPLASHDAMAGE 50 #define TESLAGEN_SPLASHRADIUS 100 #define TESLAGEN_REPEAT 500 -#define TESLAGEN_RANGE 750 +#define TESLAGEN_RANGE 300 #define TESLAGEN_DMG HDM(20) #define DC_BP 80 |