diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 7694887d..ffcb9205 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -31,6 +31,11 @@ #define ABUILDER_CLAW_REPEAT 1000 #define ABUILDER_BASE_DELAY 9000 #define ABUILDER_ADV_DELAY 4000 +#define ABUILDER_BLOB_DMG ADM(20) +#define ABUILDER_BLOB_REPEAT 1000 +#define ABUILDER_BLOB_SPEED 800.0f +#define ABUILDER_BLOB_SPEED_MOD 0.5f +#define ABUILDER_BLOB_TIME 5000 #define SOLDIER_BITE_DMG ADM(34) #define SOLDIER_BITE_RANGE 32.0f @@ -54,9 +59,6 @@ #define CHIMERA_AREAZAP_DMG ADM(75) #define CHIMERA_AREAZAP_RANGE 200.0f #define CHIMERA_AREAZAP_REPEAT 1500 -#define CHIMERA_DIRECTZAP_DMG ADM(100) -#define CHIMERA_DIRECTZAP_RANGE 200.0f -#define CHIMERA_DIRECTZAP_REPEAT 1500 #define CHIMERA_WALLJUMP_MAXSPEED 1000.0f #define DRAGOON_CLAW_DMG ADM(75) @@ -68,11 +70,9 @@ #define DRAGOON_POUNCE_SPEED 600 #define DRAGOON_POUNCE_SPEED_MOD 0.75f #define DRAGOON_POUNCE_TIME 1000 -#define DRAGOON_SLOWBLOB_DMG ADM(20) -#define DRAGOON_SLOWBLOB_REPEAT 1000 -#define DRAGOON_SLOWBLOB_SPEED 800.0f -#define DRAGOON_SLOWBLOB_SPEED_MOD 0.5f -#define DRAGOON_SLOWBLOB_TIME 5000 +#define DRAGOON_BOUNCEBALL_DMG ADM(50) +#define DRAGOON_BOUNCEBALL_REPEAT 1000 +#define DRAGOON_BOUNCEBALL_SPEED 1000.0f #define BMOFO_CLAW_DMG ADM(150) #define BMOFO_CLAW_RANGE 128.0f @@ -381,6 +381,8 @@ #define JETPACK_PRICE 120 #define JETPACK_FLOAT_SPEED 128.0f //up movement speed #define JETPACK_SINK_SPEED 192.0f //down movement speed +#define JETPACK_DISABLE_TIME 1000 //time to disable the jetpack when player damaged +#define JETPACK_DISABLE_CHANCE 0.3f #define BSUIT_PRICE 200 |