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-rw-r--r--src/game/g_active.c7
-rw-r--r--src/game/g_cmds.c18
-rw-r--r--src/game/g_local.h3
3 files changed, 0 insertions, 28 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 14c7ad52..ef6330d4 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -1683,13 +1683,6 @@ void ClientThink_real( gentity_t *ent )
}
}
- if( level.framenum > client->retriggerArmouryMenu && client->retriggerArmouryMenu )
- {
- G_TriggerMenu( client->ps.clientNum, MN_H_ARMOURY );
-
- client->retriggerArmouryMenu = 0;
- }
-
// Give clients some credit periodically
if( ent->client->lastKillTime + FREEKILL_PERIOD < level.time )
{
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index eb8f6714..66de68f8 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -2141,15 +2141,6 @@ void Cmd_Buy_f( gentity_t *ent )
trap_SendServerCommand( ent-g_entities, va( "print \"Unknown item\n\"" ) );
}
- if( trap_Argc( ) >= 2 )
- {
- trap_Argv( 2, s, sizeof( s ) );
-
- //retrigger the armoury menu
- if( !Q_stricmp( s, "retrigger" ) )
- ent->client->retriggerArmouryMenu = level.framenum + RAM_FRAMES;
- }
-
//update ClientInfo
ClientUserinfoChanged( ent->client->ps.clientNum );
}
@@ -2320,15 +2311,6 @@ void Cmd_Sell_f( gentity_t *ent )
else
trap_SendServerCommand( ent-g_entities, va( "print \"Unknown item\n\"" ) );
- if( trap_Argc( ) >= 2 )
- {
- trap_Argv( 2, s, sizeof( s ) );
-
- //retrigger the armoury menu
- if( !Q_stricmp( s, "retrigger" ) )
- ent->client->retriggerArmouryMenu = level.framenum + RAM_FRAMES;
- }
-
//update ClientInfo
ClientUserinfoChanged( ent->client->ps.clientNum );
}
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 54600578..c9538bbd 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -455,9 +455,6 @@ struct gclient_s
int lastFlameBall; // s.number of the last flame ball fired
-#define RAM_FRAMES 1 // number of frames to wait before retriggering
- int retriggerArmouryMenu; // frame number to retrigger the armoury menu
-
unlagged_t unlaggedHist[ MAX_UNLAGGED_MARKERS ];
unlagged_t unlaggedBackup;
unlagged_t unlaggedCalc;