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-rw-r--r--src/game/bg_misc.c4
-rw-r--r--src/game/tremulous.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 3f30a127..275f5b41 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1875,7 +1875,7 @@ classAttributes_t bg_classList[ ] =
2.0f, //float airAcceleration;
6.0f, //float friction;
100.0f, //float stopSpeed;
- 400.0f, //float jumpMagnitude;
+ 380.0f, //float jumpMagnitude;
0.8f, //float knockbackScale;
{ PCL_ALIEN_LEVEL3, PCL_ALIEN_LEVEL2_UPG, PCL_NONE }, //int children[ 3 ];
LEVEL2_COST, //int cost;
@@ -1916,7 +1916,7 @@ classAttributes_t bg_classList[ ] =
2.0f, //float airAcceleration;
6.0f, //float friction;
100.0f, //float stopSpeed;
- 400.0f, //float jumpMagnitude;
+ 380.0f, //float jumpMagnitude;
0.7f, //float knockbackScale;
{ PCL_ALIEN_LEVEL3, PCL_NONE, PCL_NONE }, //int children[ 3 ];
LEVEL2_UPG_COST, //int cost;
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 69204472..fe60e91e 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -103,7 +103,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL3_POUNCE_JUMP_MAG 700 // Dragoon pounce jump power
#define LEVEL3_POUNCE_JUMP_MAG_UPG 800 // Adv. Dragoon pounce jump power
#define LEVEL3_BOUNCEBALL_DMG ADM(110)
-#define LEVEL3_BOUNCEBALL_REPEAT 1000
+#define LEVEL3_BOUNCEBALL_REPEAT 1500
#define LEVEL3_BOUNCEBALL_SPEED 1000.0f
#define LEVEL3_BOUNCEBALL_RADIUS 100
#define LEVEL3_BOUNCEBALL_REGEN 15000 // msec until new barb