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-rw-r--r--src/game/g_active.c2
-rw-r--r--src/game/tremulous.h12
2 files changed, 7 insertions, 7 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 90136f11..91f45e52 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -1123,7 +1123,7 @@ void ClientThink_real( gentity_t *ent )
client->ps.stats[ STAT_STATE ] &= ~SS_HOVELING;
//hovel is empty
- G_setBuildableAnim( hovel, BANIM_ATTACK1, qfalse );
+ G_setBuildableAnim( hovel, BANIM_ATTACK2, qfalse );
hovel->active = qfalse;
}
else
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index acfc4608..55fdb4ae 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -43,7 +43,7 @@
#define HYDRA_CLAW_DMG ADM(40)
#define HYDRA_CLAW_RANGE 96.0f
-#define HYDRA_CLAW_REPEAT 500
+#define HYDRA_CLAW_REPEAT 600
#define HYDRA_CLAW_U_REPEAT 500
#define HYDRA_GRAB_RANGE 64.0f
#define HYDRA_GRAB_TIME 1000
@@ -54,17 +54,17 @@
#define CHIMERA_CLAW_DMG ADM(50)
#define CHIMERA_CLAW_RANGE 96.0f
-#define CHIMERA_CLAW_REPEAT 400
-#define CHIMERA_CLAW_U_REPEAT 300
+#define CHIMERA_CLAW_REPEAT 500
+#define CHIMERA_CLAW_U_REPEAT 400
#define CHIMERA_AREAZAP_DMG ADM(75)
#define CHIMERA_AREAZAP_RANGE 200.0f
#define CHIMERA_AREAZAP_REPEAT 1500
#define CHIMERA_WALLJUMP_MAXSPEED 1000.0f
-#define DRAGOON_CLAW_DMG ADM(75)
+#define DRAGOON_CLAW_DMG ADM(100)
#define DRAGOON_CLAW_RANGE 96.0f
-#define DRAGOON_CLAW_REPEAT 750
-#define DRAGOON_CLAW_U_REPEAT 500
+#define DRAGOON_CLAW_REPEAT 700
+#define DRAGOON_CLAW_U_REPEAT 600
#define DRAGOON_POUNCE_DMG ADM(200)
#define DRAGOON_POUNCE_RANGE 96.0f
#define DRAGOON_POUNCE_SPEED 700