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-rw-r--r--src/qcommon/q_shared.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h
index 84408371..97caa377 100644
--- a/src/qcommon/q_shared.h
+++ b/src/qcommon/q_shared.h
@@ -462,10 +462,6 @@ typedef struct {
#define Vector4Copy(a,b) ((b)[0]=(a)[0],(b)[1]=(a)[1],(b)[2]=(a)[2],(b)[3]=(a)[3])
#define Vector4Add(a,b,c) ((c)[0]=(a)[0]+(b)[0],(c)[1]=(a)[1]+(b)[1],(c)[2]=(a)[2]+(b)[2],(c)[3]=(a)[3]+(b)[3])
-// DO NOT USE: Snaps differently depending on whether number is positive or
-// negative! -0.5 and 0.5 both snapped to zero!
-//#define SnapVector(v) {v[0]=((int)(v[0]));v[1]=((int)(v[1]));v[2]=((int)(v[2]));}
-
// Snaps the vector to the floor value always, ignoring any weirdness from
// snapping negative versus positive numbers
#define Floor(fl) ((fl) >= 0.0f ? (int)(fl) : -(int)(-(fl)))