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-rw-r--r--src/rend2/tr_fbo.h64
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diff --git a/src/rend2/tr_fbo.h b/src/rend2/tr_fbo.h
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--- a/src/rend2/tr_fbo.h
+++ /dev/null
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-/*
-===========================================================================
-Copyright (C) 2010 James Canete (use.less01@gmail.com)
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Quake III Arena source code; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-// tr_fbo.h
-
-#ifndef __TR_FBO_H__
-#define __TR_FBO_H__
-
-struct image_s;
-struct shaderProgram_s;
-
-typedef struct FBO_s
-{
- char name[MAX_QPATH];
-
- int index;
-
- uint32_t frameBuffer;
-
- uint32_t colorBuffers[16];
- int colorFormat;
- struct image_s *colorImage[16];
-
- uint32_t depthBuffer;
- int depthFormat;
-
- uint32_t stencilBuffer;
- int stencilFormat;
-
- uint32_t packedDepthStencilBuffer;
- int packedDepthStencilFormat;
-
- int width;
- int height;
-} FBO_t;
-
-void FBO_Bind(FBO_t *fbo);
-void FBO_Init(void);
-void FBO_Shutdown(void);
-
-void FBO_BlitFromTexture(struct image_s *src, vec4i_t srcBox, vec2_t srcTexScale, FBO_t *dst, vec4i_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend);
-void FBO_Blit(FBO_t *src, vec4i_t srcBox, vec2_t srcTexScale, FBO_t *dst, vec4i_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend);
-void FBO_FastBlit(FBO_t *src, vec4i_t srcBox, FBO_t *dst, vec4i_t dstBox, int buffers, int filter);
-
-
-#endif