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-rw-r--r--src/renderergl1/tr_model.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/renderergl1/tr_model.c b/src/renderergl1/tr_model.c
index bbc8e437..3f7423c3 100644
--- a/src/renderergl1/tr_model.c
+++ b/src/renderergl1/tr_model.c
@@ -887,11 +887,6 @@ void RE_BeginRegistration( glconfig_t *glconfigOut ) {
RE_ClearScene();
tr.registered = qtrue;
-
- // NOTE: this sucks, for some reason the first stretch pic is never drawn
- // without this we'd see a white flash on a level load because the very
- // first time the level shot would not be drawn
-// RE_StretchPic(0, 0, 0, 0, 0, 0, 1, 1, 0);
}
//=============================================================================