diff options
Diffstat (limited to 'src/renderergl2/glsl/generic_fp.glsl')
-rw-r--r-- | src/renderergl2/glsl/generic_fp.glsl | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/renderergl2/glsl/generic_fp.glsl b/src/renderergl2/glsl/generic_fp.glsl new file mode 100644 index 00000000..dea52e06 --- /dev/null +++ b/src/renderergl2/glsl/generic_fp.glsl @@ -0,0 +1,43 @@ +uniform sampler2D u_DiffuseMap; + +#if defined(USE_LIGHTMAP) +uniform sampler2D u_LightMap; + +uniform int u_Texture1Env; +#endif + +varying vec2 var_DiffuseTex; + +#if defined(USE_LIGHTMAP) +varying vec2 var_LightTex; +#endif + +varying vec4 var_Color; + + +void main() +{ + vec4 color = texture2D(u_DiffuseMap, var_DiffuseTex); +#if defined(USE_LIGHTMAP) + vec4 color2 = texture2D(u_LightMap, var_LightTex); + #if defined(RGBE_LIGHTMAP) + color2.rgb *= exp2(color2.a * 255.0 - 128.0); + color2.a = 1.0; + #endif + + if (u_Texture1Env == TEXENV_MODULATE) + { + color *= color2; + } + else if (u_Texture1Env == TEXENV_ADD) + { + color += color2; + } + else if (u_Texture1Env == TEXENV_REPLACE) + { + color = color2; + } +#endif + + gl_FragColor = color * var_Color; +} |