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-rw-r--r--src/renderergl2/tr_dsa.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/renderergl2/tr_dsa.c b/src/renderergl2/tr_dsa.c
index aeb39d78..a766263a 100644
--- a/src/renderergl2/tr_dsa.c
+++ b/src/renderergl2/tr_dsa.c
@@ -68,6 +68,9 @@ int GL_BindMultiTexture(GLenum texunit, GLenum target, GLuint texture)
if (glDsaState.textures[tmu] == texture)
return 0;
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)
+ target = GL_TEXTURE_CUBE_MAP;
+
qglBindMultiTexture(texunit, target, texture);
glDsaState.textures[tmu] = texture;
return 1;