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-rw-r--r--src/renderergl2/tr_local.h55
1 files changed, 3 insertions, 52 deletions
diff --git a/src/renderergl2/tr_local.h b/src/renderergl2/tr_local.h
index dd0b62d1..39e3c29a 100644
--- a/src/renderergl2/tr_local.h
+++ b/src/renderergl2/tr_local.h
@@ -28,12 +28,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/qfiles.h"
#include "../qcommon/qcommon.h"
#include "../renderercommon/tr_public.h"
+#include "../renderercommon/tr_common.h"
#include "tr_extratypes.h"
#include "tr_extramath.h"
#include "tr_fbo.h"
#include "tr_postprocess.h"
-#include "qgl.h"
#include "../renderercommon/iqm.h"
+#include "qgl2.h"
#define GL_INDEX_TYPE GL_UNSIGNED_INT
typedef unsigned int glIndex_t;
@@ -1580,7 +1581,6 @@ void R_ModelBounds( qhandle_t handle, vec3_t mins, vec3_t maxs );
void R_Modellist_f (void);
//====================================================
-extern refimport_t ri;
#define MAX_DRAWIMAGES 2048
#define MAX_SKINS 1024
@@ -1947,17 +1947,8 @@ typedef struct {
extern backEndState_t backEnd;
extern trGlobals_t tr;
-extern glconfig_t glConfig; // outside of TR since it shouldn't be cleared during ref re-init
extern glstate_t glState; // outside of TR since it shouldn't be cleared during ref re-init
-
-// These three variables should live inside glConfig but can't because of compatibility issues to the original ID vms.
-// If you release a stand-alone game and your mod uses tr_types.h from this build you can safely move them to
-// the glconfig_t struct.
-extern qboolean textureFilterAnisotropic;
-extern int maxAnisotropy;
extern glRefConfig_t glRefConfig;
-extern float displayAspect;
-
//
// cvars
@@ -1979,16 +1970,6 @@ extern cvar_t *r_znear; // near Z clip plane
extern cvar_t *r_zproj; // z distance of projection plane
extern cvar_t *r_stereoSeparation; // separation of cameras for stereo rendering
-extern cvar_t *r_stencilbits; // number of desired stencil bits
-extern cvar_t *r_depthbits; // number of desired depth bits
-extern cvar_t *r_colorbits; // number of desired color bits, only relevant for fullscreen
-extern cvar_t *r_texturebits; // number of desired texture bits
-extern cvar_t *r_ext_multisample;
- // 0 = use framebuffer depth
- // 16 = use 16-bit textures
- // 32 = use 32-bit textures
- // all else = error
-
extern cvar_t *r_measureOverdraw; // enables stencil buffer overdraw measurement
extern cvar_t *r_lodbias; // push/pull LOD transitions
@@ -2011,20 +1992,7 @@ extern cvar_t *r_facePlaneCull; // enables culling of planar surfaces with back
extern cvar_t *r_nocurves;
extern cvar_t *r_showcluster;
-extern cvar_t *r_mode; // video mode
-extern cvar_t *r_fullscreen;
-extern cvar_t *r_noborder;
extern cvar_t *r_gamma;
-extern cvar_t *r_ignorehwgamma; // overrides hardware gamma capabilities
-
-extern cvar_t *r_allowExtensions; // global enable/disable of OpenGL extensions
-extern cvar_t *r_ext_compressed_textures; // these control use of specific extensions
-extern cvar_t *r_ext_multitexture;
-extern cvar_t *r_ext_compiled_vertex_array;
-extern cvar_t *r_ext_texture_env_add;
-
-extern cvar_t *r_ext_texture_filter_anisotropic;
-extern cvar_t *r_ext_max_anisotropy;
extern cvar_t *r_ext_draw_range_elements;
extern cvar_t *r_ext_multi_draw_arrays;
@@ -2039,8 +2007,6 @@ extern cvar_t *r_roundImagesDown;
extern cvar_t *r_colorMipLevels; // development aid to see texture mip usage
extern cvar_t *r_picmip; // controls picmip values
extern cvar_t *r_finish;
-extern cvar_t *r_drawBuffer;
-extern cvar_t *r_swapInterval;
extern cvar_t *r_textureMode;
extern cvar_t *r_offsetFactor;
extern cvar_t *r_offsetUnits;
@@ -2069,7 +2035,6 @@ extern cvar_t *r_subdivisions;
extern cvar_t *r_lodCurveError;
extern cvar_t *r_skipBackEnd;
-extern cvar_t *r_stereoEnabled;
extern cvar_t *r_anaglyphMode;
extern cvar_t *r_mergeMultidraws;
@@ -2260,7 +2225,6 @@ void R_Init( void );
image_t *R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags );
image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat );
void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height );
-qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode );
void R_SetColorMappings( void );
void R_GammaCorrect( byte *buffer, int bufSize );
@@ -2307,21 +2271,8 @@ IMPLEMENTATION SPECIFIC FUNCTIONS
====================================================================
*/
-void GLimp_Init( void );
-void GLimp_Shutdown( void );
-void GLimp_EndFrame( void );
-
-void GLimp_LogComment( char *comment );
-void GLimp_Minimize(void);
-
-// NOTE TTimo linux works with float gamma value, not the gamma table
-// the params won't be used, getting the r_gamma cvar directly
-void GLimp_SetGamma( unsigned char red[256],
- unsigned char green[256],
- unsigned char blue[256] );
-
-
void GLimp_InitExtraExtensions( void );
+
/*
====================================================================