diff options
Diffstat (limited to 'src/renderergl2/tr_local.h')
-rw-r--r-- | src/renderergl2/tr_local.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/renderergl2/tr_local.h b/src/renderergl2/tr_local.h index bb6d79d1..77adcc38 100644 --- a/src/renderergl2/tr_local.h +++ b/src/renderergl2/tr_local.h @@ -1001,9 +1001,7 @@ typedef enum { SF_POLY, SF_MDV, SF_MD4, -#ifdef RAVENMD4 SF_MDR, -#endif SF_IQM, SF_FLARE, SF_ENTITY, // beams, rails, lightning, etc that can be determined by entity @@ -1506,9 +1504,7 @@ typedef enum { MOD_BRUSH, MOD_MESH, MOD_MD4, -#ifdef RAVENMD4 MOD_MDR, -#endif MOD_IQM } modtype_t; @@ -2470,7 +2466,6 @@ void RE_AddLightToScene( const vec3_t org, float intensity, float r, float g, fl void RE_AddAdditiveLightToScene( const vec3_t org, float intensity, float r, float g, float b ); void RE_RenderScene( const refdef_t *fd ); -#ifdef RAVENMD4 /* ============================================================= @@ -2489,7 +2484,6 @@ UNCOMPRESSING BONES #define MC_SCALE_Z (1.0f/64) void MC_UnCompress(float mat[3][4],const unsigned char * comp); -#endif /* ============================================================= @@ -2502,10 +2496,8 @@ ANIMATED MODELS // void R_MakeAnimModel( model_t *model ); haven't seen this one really, so not needed I guess. void R_AddAnimSurfaces( trRefEntity_t *ent ); void RB_SurfaceAnim( md4Surface_t *surfType ); -#ifdef RAVENMD4 void R_MDRAddAnimSurfaces( trRefEntity_t *ent ); void RB_MDRSurfaceAnim( md4Surface_t *surface ); -#endif qboolean R_LoadIQM (model_t *mod, void *buffer, int filesize, const char *name ); void R_AddIQMSurfaces( trRefEntity_t *ent ); void RB_IQMSurfaceAnim( surfaceType_t *surface ); |