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-rw-r--r--src/renderergl2/tr_surface.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/renderergl2/tr_surface.c b/src/renderergl2/tr_surface.c
index 50711594..32760c4b 100644
--- a/src/renderergl2/tr_surface.c
+++ b/src/renderergl2/tr_surface.c
@@ -1622,11 +1622,12 @@ void RB_SurfaceVBOMDVMesh(srfVBOMDVMesh_t * surface)
glState.vertexAttribsOldFrame = refEnt->oldframe;
glState.vertexAttribsNewFrame = refEnt->frame;
+ glState.vertexAnimation = qtrue;
RB_EndSurface();
// So we don't lerp surfaces that shouldn't be lerped
- glState.vertexAttribsInterpolation = 0;
+ glState.vertexAnimation = qfalse;
}
static void RB_SurfaceDisplayList( srfDisplayList_t *surf ) {