diff options
Diffstat (limited to 'src/server/sv_init.c')
-rw-r--r-- | src/server/sv_init.c | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/server/sv_init.c b/src/server/sv_init.c index 43eb2c09..34ced5c5 100644 --- a/src/server/sv_init.c +++ b/src/server/sv_init.c @@ -105,7 +105,7 @@ SV_SetConfigstring =============== */ void SV_SetConfigstring (int index, const char *val) { - int len, i; + int i; client_t *client; if ( index < 0 || index >= MAX_CONFIGSTRINGS ) { @@ -141,8 +141,6 @@ void SV_SetConfigstring (int index, const char *val) { continue; } - - len = strlen( val ); SV_SendConfigstring(client, index); } } @@ -217,7 +215,7 @@ to the clients -- only the fields that differ from the baseline will be transmitted ================ */ -void SV_CreateBaseline( void ) { +static void SV_CreateBaseline( void ) { sharedEntity_t *svent; int entnum; @@ -242,7 +240,7 @@ SV_BoundMaxClients =============== */ -void SV_BoundMaxClients( int minimum ) { +static void SV_BoundMaxClients( int minimum ) { // get the current maxclients value Cvar_Get( "sv_maxclients", "8", 0 ); @@ -266,7 +264,7 @@ NOT cause this to be called, unless the game is exited to the menu system first. =============== */ -void SV_Startup( void ) { +static void SV_Startup( void ) { if ( svs.initialized ) { Com_Error( ERR_FATAL, "SV_Startup: svs.initialized" ); } @@ -364,7 +362,7 @@ void SV_ChangeMaxClients( void ) { SV_ClearServer ================ */ -void SV_ClearServer(void) { +static void SV_ClearServer(void) { int i; for ( i = 0 ; i < MAX_CONFIGSTRINGS ; i++ ) { @@ -382,7 +380,7 @@ SV_TouchCGame touch the cgame.vm so that a pure client can load it if it's in a seperate pk3 ================ */ -void SV_TouchCGame(void) { +static void SV_TouchCGame(void) { fileHandle_t f; char filename[MAX_QPATH]; @@ -470,7 +468,6 @@ void SV_SpawnServer( char *server, qboolean killBots ) { Cvar_Set("cl_paused", "0"); // get a new checksum feed and restart the file system - srand(Com_Milliseconds()); sv.checksumFeed = ( ((int) rand() << 16) ^ rand() ) ^ Com_Milliseconds(); FS_Restart( sv.checksumFeed ); |