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-rw-r--r--src/ui/ui_local.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/ui/ui_local.h b/src/ui/ui_local.h
index 865ce927..d8340695 100644
--- a/src/ui/ui_local.h
+++ b/src/ui/ui_local.h
@@ -88,9 +88,6 @@ extern vmCvar_t ui_server14;
extern vmCvar_t ui_server15;
extern vmCvar_t ui_server16;
-extern vmCvar_t ui_cdkey;
-extern vmCvar_t ui_cdkeychecked;
-
extern vmCvar_t ui_captureLimit;
extern vmCvar_t ui_fragLimit;
extern vmCvar_t ui_gameType;
@@ -432,13 +429,6 @@ extern void UI_ModsMenu( void );
extern void UI_ModsMenu_Cache( void );
//
-// ui_cdkey.c
-//
-extern void UI_CDKeyMenu( void );
-extern void UI_CDKeyMenu_Cache( void );
-extern void UI_CDKeyMenu_f( void );
-
-//
// ui_playermodel.c
//
extern void UI_PlayerModelMenu( void );
@@ -1059,8 +1049,6 @@ void trap_LAN_ResetPings(int n);
int trap_LAN_ServerStatus( const char *serverAddress, char *serverStatus, int maxLen );
int trap_LAN_CompareServers( int source, int sortKey, int sortDir, int s1, int s2 );
int trap_MemoryRemaining( void );
-void trap_GetCDKey( char *buf, int buflen );
-void trap_SetCDKey( char *buf );
void trap_R_RegisterFont(const char *pFontname, int pointSize, fontInfo_t *font);
void trap_S_StopBackgroundTrack( void );
void trap_S_StartBackgroundTrack( const char *intro, const char *loop);
@@ -1071,7 +1059,6 @@ void trap_CIN_DrawCinematic (int handle);
void trap_CIN_SetExtents (int handle, int x, int y, int w, int h);
int trap_RealTime(qtime_t *qtime);
void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
-qboolean trap_VerifyCDKey( const char *key, const char *chksum);
void trap_SetPbClStatus( int status );